[−][src]Struct rand_distr::UnitBall
Samples uniformly from the unit ball (surface and interior) in three dimensions.
Implemented via rejection sampling.
Example
use rand_distr::{UnitBall, Distribution}; let v: [f64; 3] = UnitBall.sample(&mut rand::thread_rng()); println!("{:?} is from the unit ball.", v)
Trait Implementations
impl Clone for UnitBall
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impl Copy for UnitBall
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impl Debug for UnitBall
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impl<N: Float + SampleUniform> Distribution<[N; 3]> for UnitBall
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Auto Trait Implementations
impl RefUnwindSafe for UnitBall
impl Send for UnitBall
impl Sync for UnitBall
impl Unpin for UnitBall
impl UnwindSafe for UnitBall
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,