[−][src]Struct rand_distr::UnitSphere
Samples uniformly from the surface of the unit sphere in three dimensions.
Implemented via a method by Marsaglia1.
Example
use rand_distr::{UnitSphere, Distribution}; let v: [f64; 3] = UnitSphere.sample(&mut rand::thread_rng()); println!("{:?} is from the unit sphere surface.", v)
Marsaglia, George (1972). Choosing a Point from the Surface of a Sphere. Ann. Math. Statist. 43, no. 2, 645--646. ↩
Trait Implementations
impl Clone for UnitSphere
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impl Copy for UnitSphere
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impl Debug for UnitSphere
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impl<N: Float + SampleUniform> Distribution<[N; 3]> for UnitSphere
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Auto Trait Implementations
impl RefUnwindSafe for UnitSphere
impl Send for UnitSphere
impl Sync for UnitSphere
impl Unpin for UnitSphere
impl UnwindSafe for UnitSphere
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,